RDMA/nes: Handle AE bounds violation

Handle async error NES_AEQE_AEID_AMP_BOUNDS_VIOLATION.

Signed-off-by: Faisal Latif <flatif@neteffect.com>
Signed-off-by: Sweta Bhatt <sweta.bhatt@einfochips.com>
Signed-off-by: Chien Tung <ctung@neteffect.com>
Signed-off-by: Roland Dreier <rolandd@cisco.com>
This commit is contained in:
Faisal Latif 2008-09-26 15:08:10 -05:00 committed by Roland Dreier
parent 9d156947c7
commit 1bb2849997

View File

@ -3191,6 +3191,22 @@ static void nes_process_iwarp_aeqe(struct nes_device *nesdev,
nes_cm_disconn(nesqp);
break;
/* TODO: additional AEs need to be here */
case NES_AEQE_AEID_AMP_BOUNDS_VIOLATION:
nesqp = *((struct nes_qp **)&context);
spin_lock_irqsave(&nesqp->lock, flags);
nesqp->hw_iwarp_state = iwarp_state;
nesqp->hw_tcp_state = tcp_state;
nesqp->last_aeq = async_event_id;
spin_unlock_irqrestore(&nesqp->lock, flags);
if (nesqp->ibqp.event_handler) {
ibevent.device = nesqp->ibqp.device;
ibevent.element.qp = &nesqp->ibqp;
ibevent.event = IB_EVENT_QP_ACCESS_ERR;
nesqp->ibqp.event_handler(&ibevent,
nesqp->ibqp.qp_context);
}
nes_cm_disconn(nesqp);
break;
default:
nes_debug(NES_DBG_AEQ, "Processing an iWARP related AE for QP, misc = 0x%04X\n",
async_event_id);