[GFS2] Fix delayed demote race

There is a race in the delayed demote code where it does the wrong thing
if a demotion to UN has occurred for other reasons before the delay has
expired. This patch adds an assert to catch that condition as well as
fixing the root cause by adding an additional check for the UN state.

Signed-off-by: Steven Whitehouse <swhiteho@redhat.com>
Cc: Bob Peterson <rpeterso@redhat.com>
This commit is contained in:
Steven Whitehouse 2008-07-07 10:02:36 +01:00
parent f58ba88910
commit 265d529cef

View File

@ -587,6 +587,7 @@ static void run_queue(struct gfs2_glock *gl, const int nonblock)
if (nonblock)
goto out_sched;
set_bit(GLF_DEMOTE_IN_PROGRESS, &gl->gl_flags);
GLOCK_BUG_ON(gl, gl->gl_demote_state == LM_ST_EXCLUSIVE);
gl->gl_target = gl->gl_demote_state;
} else {
if (test_bit(GLF_DEMOTE, &gl->gl_flags))
@ -617,7 +618,9 @@ static void glock_work_func(struct work_struct *work)
if (test_and_clear_bit(GLF_REPLY_PENDING, &gl->gl_flags))
finish_xmote(gl, gl->gl_reply);
spin_lock(&gl->gl_spin);
if (test_and_clear_bit(GLF_PENDING_DEMOTE, &gl->gl_flags)) {
if (test_and_clear_bit(GLF_PENDING_DEMOTE, &gl->gl_flags) &&
gl->gl_state != LM_ST_UNLOCKED &&
gl->gl_demote_state != LM_ST_EXCLUSIVE) {
unsigned long holdtime, now = jiffies;
holdtime = gl->gl_tchange + gl->gl_ops->go_min_hold_time;
if (time_before(now, holdtime))