45 lines
1.2 KiB
C
45 lines
1.2 KiB
C
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/** @file
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Header file for NV data structure definition.
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Copyright (c) 2011, Intel Corporation. All rights reserved.<BR>
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This program and the accompanying materials
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are licensed and made available under the terms and conditions of the BSD License
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which accompanies this distribution. The full text of the license may be found at
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http://opensource.org/licenses/bsd-license.php
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THE PROGRAM IS DISTRIBUTED UNDER THE BSD LICENSE ON AN "AS IS" BASIS,
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WITHOUT WARRANTIES OR REPRESENTATIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED.
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**/
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#ifndef __TCG_CONFIG_NV_DATA_H__
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#define __TCG_CONFIG_NV_DATA_H__
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#include <Guid/HiiPlatformSetupFormset.h>
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#include <Guid/PhysicalPresenceData.h>
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#include <Guid/TcgConfigHii.h>
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#define TCG_CONFIGURATION_VARSTORE_ID 0x0001
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#define TCG_CONFIGURATION_FORM_ID 0x0001
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#define KEY_HIDE_TPM 0x2000
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#define KEY_TPM_ACTION 0x3000
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#define KEY_TPM_MOR_ENABLE 0x4000
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#define LABEL_TCG_CONFIGURATION_HIDETPM 0x0001
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#define LABEL_END 0xffff
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//
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// Nv Data structure referenced by IFR
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//
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typedef struct {
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BOOLEAN HideTpm;
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BOOLEAN OriginalHideTpm;
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BOOLEAN MorState;
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UINT8 TpmOperation;
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BOOLEAN TpmEnable;
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BOOLEAN TpmActivate;
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} TCG_CONFIGURATION;
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#endif
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